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Add overhead money amount + sound to purchase
So I more or less managed to create an item from
this thread; it has one interaction - using it takes $100 from the active household's funds, and increases the painting's sellback price by $100 in return. But I'd like to know how to add the cash register sound and floating ui effect of "-$100" above the sim's head, and I couldn't figure out which expression it is, and which settings for it work.
(The package currently doesn't have a guard for when there's less than $100 in family funds.)