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- S4S Import/Export Script Error
Replies: 2 (Who?), Viewed: 629 times.
#1
17th May 2021 at 6:49 AM
Posts: 19
S4S Import/Export Script Error
Hi all,I have had this issue with Sims 4 Studio pretty consistently on my laptop, I cannot import, or even export meshes from some packages. Curiously, it isn't like that for all of them.
Most recently, I received this error log:
Code:
The Sims 4 Studio - Version 3.1.4.5 System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException: File "<string>", line 1, in <module> File "<string>", line 49, in <module> File "C:\Program Files\Blender Foundation\Blender\2.70\scripts\addons\s4studio\blender\__init__.py", line 44, in load_material img.save_render(map_resource) RuntimeError: Error: Could not acquire buffer from image IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\c24a2dce-1700-4088-a329-9d14dfe2ddbf\3453CF95-00000000-0000000000000000.dds IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\c24a2dce-1700-4088-a329-9d14dfe2ddbf\3453CF95-00000000-0000000000000000.dds at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) at S4Studio.Blender.BlenderUtilities.ExportGeom(String custom_blend, String custom_geom, String custom_texture, String caspart_name, String mannequin_folder, String mannequin_texture, String rig_resource) at S4Studio.ViewModels.CAS.CASLODItem.ExportMesh(BlenderUtilities blender_util, String blender_path) at S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass74_0.<ExecuteExportMesh>b__0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() --- End of inner exception stack trace --- ---> (Inner Exception #0) S4Studio.Blender.BlenderException: File "<string>", line 1, in <module> File "<string>", line 49, in <module> File "C:\Program Files\Blender Foundation\Blender\2.70\scripts\addons\s4studio\blender\__init__.py", line 44, in load_material img.save_render(map_resource) RuntimeError: Error: Could not acquire buffer from image IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\c24a2dce-1700-4088-a329-9d14dfe2ddbf\3453CF95-00000000-0000000000000000.dds IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\c24a2dce-1700-4088-a329-9d14dfe2ddbf\3453CF95-00000000-0000000000000000.dds at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) at S4Studio.Blender.BlenderUtilities.ExportGeom(String custom_blend, String custom_geom, String custom_texture, String caspart_name, String mannequin_folder, String mannequin_texture, String rig_resource) at S4Studio.ViewModels.CAS.CASLODItem.ExportMesh(BlenderUtilities blender_util, String blender_path) at S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass74_0.<ExecuteExportMesh>b__0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute()<---
Anybody else encounter this and know of any fixes? I don't understand the first thing about Python.
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#2
17th May 2021 at 2:46 PM
Quote: Originally posted by WinterAnimosus
Hi all, I have had this issue with Sims 4 Studio pretty consistently on my laptop, I cannot import, or even export meshes from some packages. Curiously, it isn't like that for all of them. Most recently, I received this error log:
Code:
The Sims 4 Studio - Version 3.1.4.5 System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException: File "<string>", line 1, in <module> File "<string>", line 49, in <module> File "C:\Program Files\Blender Foundation\Blender\2.70\scripts\addons\s4studio\blender\__init__.py", line 44, in load_material img.save_render(map_resource) RuntimeError: Error: Could not acquire buffer from image IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\c24a2dce-1700-4088-a329-9d14dfe2ddbf\3453CF95-00000000-0000000000000000.dds IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\c24a2dce-1700-4088-a329-9d14dfe2ddbf\3453CF95-00000000-0000000000000000.dds at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) at S4Studio.Blender.BlenderUtilities.ExportGeom(String custom_blend, String custom_geom, String custom_texture, String caspart_name, String mannequin_folder, String mannequin_texture, String rig_resource) at S4Studio.ViewModels.CAS.CASLODItem.ExportMesh(BlenderUtilities blender_util, String blender_path) at S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass74_0.<ExecuteExportMesh>b__0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() --- End of inner exception stack trace --- ---> (Inner Exception #0) S4Studio.Blender.BlenderException: File "<string>", line 1, in <module> File "<string>", line 49, in <module> File "C:\Program Files\Blender Foundation\Blender\2.70\scripts\addons\s4studio\blender\__init__.py", line 44, in load_material img.save_render(map_resource) RuntimeError: Error: Could not acquire buffer from image IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\c24a2dce-1700-4088-a329-9d14dfe2ddbf\3453CF95-00000000-0000000000000000.dds IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\c24a2dce-1700-4088-a329-9d14dfe2ddbf\3453CF95-00000000-0000000000000000.dds at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) at S4Studio.Blender.BlenderUtilities.ExportGeom(String custom_blend, String custom_geom, String custom_texture, String caspart_name, String mannequin_folder, String mannequin_texture, String rig_resource) at S4Studio.ViewModels.CAS.CASLODItem.ExportMesh(BlenderUtilities blender_util, String blender_path) at S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass74_0.<ExecuteExportMesh>b__0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute()<--- Anybody else encounter this and know of any fixes? I don't understand the first thing about Python. |
I'm sorry, but this is a Sims 4 Studio problem and needs to be asked on the S4S forums where more people who use it - and the developers - can see it.
Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.
Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
#3
17th May 2021 at 6:37 PM
Posts: 19
Quote: Originally posted by CmarNYC
I'm sorry, but this is a Sims 4 Studio problem and needs to be asked on the S4S forums where more people who use it - and the developers - can see it. |
Got it, thanks.
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