#27
14th Sep 2011 at 10:54 AM
Last edited by BloomsBase : 14th Sep 2011 at
3:24 PM.
Posts: 4,419
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Found it
Duplicate your mesh
Scale the whole mesh 200% bigger(X2, Y2, Z2) scaled from origin X0, Y0, Z0
Move it absolute to X0, Y0, Z0(your mesh jumps with its centerpoint to X0, Y0 and Z0)
Now you need to line up the back of the mesh with the backwall, the right side of the mesh with the right wall and the bottom of the mesh with the floor, simply by moving it BUT do not move it if the mesh exceeds the wall or floor already
You then FIRST scale the necesarry Axis back till it hits the reference wall/floor X-1, Y-1 and Z-1( scaled from origin X0, Y0, Z0)
Here is the tutorial:
http://www.modthesims.info/showthre...d=1#post3643460