#5
13th Nov 2021 at 5:48 PM
Last edited by igazor : 13th Nov 2021 at
7:32 PM.
This has nothing to do with progression directly, but there is a third alternative for TS2-style aging. If the player does not wish to have the overhead or learning curve of NRaas SP or all the features of AwesomeMod thrown in, then
Buzzler's Aging Manager can be used instead.
The thing about the TS2 style of play though, as I understand it anyway, is that households that are not being played are frozen in time and would be right where you left them when you returned. TS3 doesn't work like that. With or without progression, inactive households will still go to work/school, go about their lives in general, and move about the open world doing stuff, which means along the way their relationships with other sims may change, they may end up learning something new in the player's absence, etc. It's just that without story progression, there would be no force making them move their lives forwards (or backwards) in meaningful and somewhat orderly ways and they won't set out to have and raise families on purpose.
Also, it is widely known that without a modded version of story progression in play (ours or Awesome's), the game will "do things" that are unwanted to inactive households while gameplay is elsewhere, such as remove them from the game entirely as an example. The player has no control over these processes without a story progression mod of some kind.