Replies: 116 (Who?), Viewed: 21710 times.
Page 5 of 5
Field Researcher
#101 Old 1st Dec 2021 at 7:27 PM
Quote:
Originally Posted by denton47
I already added version checking in tool version 2.0.6 so it will be able to read the following versions and up:

Particle Effect Version 23
Metaparticle Effect Version 4
Decal Effect Version 2
Sequence Effect Version 1
Sound Effect Version 7
Shake Effect Version 1
Camera Effect Version 1
Model Effect Version 1
Screen Effect Version 1
Game Effect Version 1
FastParticle Effect Version 1
Distribute Effect Version 1
Ribbon Effect Version 3
Sprite Effect Version 5
Visual Effect Version 12

In the next tool version 2.0.11 I have added options to serialize/deserialize effects into JSON text files so you can export/import between different versions (including Sims 3).

Sorry, should have clarified, the problem I was originally posting about and we discussed was that mine was too old to update with the program (made it back early in 2020).
Wait, so this would allow converting Sims 3 VFX? What about The Sims Medieval? That's awesome though, I can't wait! I meant to follow up with you on that as well and that no progress had been made on the conversion tool as my friend's been too busy.

Creator Musings is a Sims 4 modder, poser/animator, and CC creator hangout server (though everyone is allowed) with a tutorial/resource directory, help channels, and mod/cc/sims 4 news channels!
My Discord | Twitter | Tumblr | Patreon
Lab Assistant
Original Poster
#102 Old 4th Dec 2021 at 8:53 AM
Quote:
Originally Posted by MizoreYukii
Sorry, should have clarified, the problem I was originally posting about and we discussed was that mine was too old to update with the program (made it back early in 2020).
Wait, so this would allow converting Sims 3 VFX? What about The Sims Medieval? That's awesome though, I can't wait! I meant to follow up with you on that as well and that no progress had been made on the conversion tool as my friend's been too busy.

I haven't had time to test anything yet, but you should be able to import effects from TS3 and TSM into the tool and save them as TS4 effects, but only the effects, referenced resources like images, sounds, object models and shaders used will need to be migrated manually.
Field Researcher
#103 Old 5th Dec 2021 at 6:03 PM
Quote:
Originally Posted by denton47
I haven't had time to test anything yet, but you should be able to import effects from TS3 and TSM into the tool and save them as TS4 effects, but only the effects, referenced resources like images, sounds, object models and shaders used will need to be migrated manually.

How would we export the TS3/TSM ones? Are you making a TS3 VFX Tool?

Creator Musings is a Sims 4 modder, poser/animator, and CC creator hangout server (though everyone is allowed) with a tutorial/resource directory, help channels, and mod/cc/sims 4 news channels!
My Discord | Twitter | Tumblr | Patreon
Lab Assistant
Original Poster
#104 Old 7th Dec 2021 at 7:41 PM
Quote:
Originally Posted by MizoreYukii
How would we export the TS3/TSM ones? Are you making a TS3 VFX Tool?

Yes, I made a TS3 prototype a long time ago for the old _SWB format, it just needs a little more work on a proper user interface, I am a little unsure about TSM, I think this is an older version but it should be possible to have the TS3 tool read it.
Field Researcher
#105 Old 8th Dec 2021 at 5:29 PM
Quote:
Originally Posted by denton47
Yes, I made a TS3 prototype a long time ago for the old _SWB format, it just needs a little more work on a proper user interface, I am a little unsure about TSM, I think this is an older version but it should be possible to have the TS3 tool read it.

So excited, and tysm! If you need anything from TSM to make sure it's compatible, please let me know! Just checking so I can potentially plan around it, but is there an estimated release date for the TS3 prototype and JSON converter?

Creator Musings is a Sims 4 modder, poser/animator, and CC creator hangout server (though everyone is allowed) with a tutorial/resource directory, help channels, and mod/cc/sims 4 news channels!
My Discord | Twitter | Tumblr | Patreon
Lab Assistant
Original Poster
#106 Old 9th Dec 2021 at 8:30 PM
Quote:
Originally Posted by MizoreYukii
So excited, and tysm! If you need anything from TSM to make sure it's compatible, please let me know! Just checking so I can potentially plan around it, but is there an estimated release date for the TS3 prototype and JSON converter?

I have uploaded the TS3 tool if you want to take a closer look, but it is not finished yet and has the following issues I am still working on:

- TSM support not added yet.
- Cloning effects that call other effects is not working properly.
- When cloning MetaparticleEffects you will need to manually clone and merge the BaseEffects.
- Effects exported to TS4 are not working, however I think the problem is on the TS4 tool side.

My main focus is getting the import/export to work, I don't have any timeframe for that at the moment, sorry.
Download - please read all instructions before downloading any files!
File Type: zip TS3VFXTool1.0.0.zip (310.3 KB, 3 downloads)
Test Subject
#107 Old 12th Dec 2021 at 12:58 PM
Quote:
Originally Posted by denton47
I have uploaded the TS3 tool if you want to take a closer look, but it is not finished yet and has the following issues I am still working on:

- TSM support not added yet.
- Cloning effects that call other effects is not working properly.
- When cloning MetaparticleEffects you will need to manually clone and merge the BaseEffects.
- Effects exported to TS4 are not working, however, I think the problem is on the TS4 tool side.

My main focus is getting the import/export to work, I don't have any timeframe for that at the moment, sorry.


Hi,
I know this is for Sims3 but when I tried to open it I got an error saying


So I created the txt file and put it in the same folder of the TS3 Tool

But I still get the error, my Sims3 is on Origin
Lab Assistant
Original Poster
#108 Old 14th Dec 2021 at 11:45 AM
Quote:
Originally Posted by mimi88jp
Hi,
I know this is for Sims3 but when I tried to open it I got an error saying


So I created the txt file and put it in the same folder of the TS3 Tool

But I still get the error, my Sims3 is on Origin

You just need the path to the installation directory, not the path to the exe file, so in your case it is:

C:\Program Files (x86)\Origin Games\The Sims 3
Lab Assistant
Original Poster
#109 Old 15th Dec 2021 at 7:40 PM
Quote:
Originally Posted by MizoreYukii
So excited, and tysm! If you need anything from TSM to make sure it's compatible, please let me know! Just checking so I can potentially plan around it, but is there an estimated release date for the TS3 prototype and JSON converter?

I finally managed to get an imported Sims 3 effect to work, just have a few more things to do then the tools are ready for testing.

The effect is "ep3effectsmachinebubblesconstant", you can use Andrew's VFX player to test it, please note you can only have one custom effect package installed at a time.
Download - please read all instructions before downloading any files!
File Type: zip Denton47_VFX.zip (399.3 KB, 1 downloads)
Lab Assistant
Original Poster
#110 Old 18th Dec 2021 at 8:09 AM Last edited by denton47 : 18th Dec 2021 at 11:10 AM.
Quote:
Originally Posted by MizoreYukii
So excited, and tysm! If you need anything from TSM to make sure it's compatible, please let me know! Just checking so I can potentially plan around it, but is there an estimated release date for the TS3 prototype and JSON converter?

I have uploaded new versions of both the TS4 and TS3 tool, the TS3 tool now also supports TSM, cloning complex effects still needs more work.

I am having trouble uploading to the main post so the files are attached to this post.

  • Version 2.0.11
    • Added options to serialize/deserialize effects to export/import between different versions including Sims 3 and Sims Medieval.
    • Added function to calculate new rotation.
    • Fixed a lot of bugs and mapping errors.
Download - please read all instructions before downloading any files!
File Type: zip TS4VFXTool2.0.11.zip (745.9 KB, 7 downloads)
File Type: zip TS3VFXTool1.0.1.zip (390.5 KB, 0 downloads)
Lab Assistant
Original Poster
#111 Old 18th Dec 2021 at 11:11 AM
Fixed some merge bugs in the TS3 tool.
Download - please read all instructions before downloading any files!
File Type: zip TS3VFXTool1.0.2.zip (391.1 KB, 4 downloads)
Field Researcher
#112 Old 18th Dec 2021 at 7:25 PM Last edited by MizoreYukii : 19th Dec 2021 at 12:34 AM.
Quote:
Originally Posted by denton47
I have uploaded new versions of both the TS4 and TS3 tool, the TS3 tool now also supports TSM, cloning complex effects still needs more work.

I am having trouble uploading to the main post so the files are attached to this post.

  • Version 2.0.11
    • Added options to serialize/deserialize effects to export/import between different versions including Sims 3 and Sims Medieval.
    • Added function to calculate new rotation.
    • Fixed a lot of bugs and mapping errors.

Tysm, I am so excited to test this! When you say complex, could you give an example of what would fall under that? I'm about to install everything and will run some tests today when I can.
Edit 1: Oh, maybe starting a thread for the Sims 3 version, like the S3 Sound Tool, so Sims 3 users can see it and give feedback on their end as well?
Edit 2: For my situation with the outdated VFX, I can't open the package at all to Export/Import as JSON as it just gives an error. Is there another way I could update it then? Here is the error (and file) in case it's related to something else:


Edit 3: I hit a bit of a snag with one of the TS3 VFX. It's name is ep7trainsetballoon_main and the IID is 00000000003F3F32, but I can't find the IID or even figure out what it is. Do you know what this is and where? Also can't find 4A065D01E0CD6CFB for VFX ep7trainlightsmoke_main either...I wish TS3 had a tool that could search all packages at once, this is painful, lol.
Also I noticed for TS3 I can't use the "Edit" button on the original VFX, only "Clone" then I can edit.
Download - please read all instructions before downloading any files!
File Type: zip MizoreYukii_RemovedCarVFX.zip (471.8 KB, 1 downloads)

Creator Musings is a Sims 4 modder, poser/animator, and CC creator hangout server (though everyone is allowed) with a tutorial/resource directory, help channels, and mod/cc/sims 4 news channels!
My Discord | Twitter | Tumblr | Patreon
Lab Assistant
Original Poster
#113 Old 19th Dec 2021 at 9:17 AM
Quote:
Originally Posted by MizoreYukii
Tysm, I am so excited to test this! When you say complex, could you give an example of what would fall under that? I'm about to install everything and will run some tests today when I can.
Edit 1: Oh, maybe starting a thread for the Sims 3 version, like the S3 Sound Tool, so Sims 3 users can see it and give feedback on their end as well?
Edit 2: For my situation with the outdated VFX, I can't open the package at all to Export/Import as JSON as it just gives an error. Is there another way I could update it then? Here is the error (and file) in case it's related to something else:


Edit 3: I hit a bit of a snag with one of the TS3 VFX. It's name is ep7trainsetballoon_main and the IID is 00000000003F3F32, but I can't find the IID or even figure out what it is. Do you know what this is and where? Also can't find 4A065D01E0CD6CFB for VFX ep7trainlightsmoke_main either...I wish TS3 had a tool that could search all packages at once, this is painful, lol.
Also I noticed for TS3 I can't use the "Edit" button on the original VFX, only "Clone" then I can edit.

With complex effects I mean effects that call other effects that call other effects etc., at the moment the tool can only resolved calls one level deep, like ep7simfairywings1_main that calls ep7simfairywings1 that calls ep7simfairywingsfill, the tool can only resolved the first reference but I am working on that.

0x00000000003F3F32 is an object model found in base game DeltaBuild0.package.

0x4A065D01E0CD6CFB is an image resource found in base game DeltaBuild2.package.

When you click Edit in the TS4 tool it creates an override of the effect group the selected effect belongs to, TS3 doesn't have groups so you need to clone it before you can Edit.

I will see if I can make the TS4 tool more backwards compatible.
Field Researcher
#114 Old 19th Dec 2021 at 9:52 PM
Quote:
Originally Posted by denton47
With complex effects I mean effects that call other effects that call other effects etc., at the moment the tool can only resolved calls one level deep, like ep7simfairywings1_main that calls ep7simfairywings1 that calls ep7simfairywingsfill, the tool can only resolved the first reference but I am working on that.

0x00000000003F3F32 is an object model found in base game DeltaBuild0.package.

0x4A065D01E0CD6CFB is an image resource found in base game DeltaBuild2.package.

When you click Edit in the TS4 tool it creates an override of the effect group the selected effect belongs to, TS3 doesn't have groups so you need to clone it before you can Edit.

I will see if I can make the TS4 tool more backwards compatible.

Ah, I discovered a bug with S3PE then as I looked through all the BG Delta and Full packages and Supernatural's packages (and delta), nothing would appear. It seems keeping the search filter active when opening another file doesn't entirely work. But closing the program, re-opening, and setting the search filter again worked. Thank you, sorry about that!

Does that mean we can't override TS3 VFX?

And thank you! I hope it's not too much work, but if it is and becomes too complicated I'll just remake it.

Creator Musings is a Sims 4 modder, poser/animator, and CC creator hangout server (though everyone is allowed) with a tutorial/resource directory, help channels, and mod/cc/sims 4 news channels!
My Discord | Twitter | Tumblr | Patreon
Lab Assistant
Original Poster
#115 Old 26th Dec 2021 at 11:11 AM
Quote:
Originally Posted by MizoreYukii
Ah, I discovered a bug with S3PE then as I looked through all the BG Delta and Full packages and Supernatural's packages (and delta), nothing would appear. It seems keeping the search filter active when opening another file doesn't entirely work. But closing the program, re-opening, and setting the search filter again worked. Thank you, sorry about that!

Does that mean we can't override TS3 VFX?

And thank you! I hope it's not too much work, but if it is and becomes too complicated I'll just remake it.

If you clone an effect and give it the same name I assume you will be creating an override, but it is not something I have tested. TS4 is slightly different because you must clone the whole group of effects and maintain the resource IID and the effect names/IIDs in it, otherwise the game wont be able to locate the overrides.

I think I need to add the group concept to the TS3 tool to get the advanced cloning of effects that reference each other to work.
Lab Assistant
Original Poster
#116 Old 31st Dec 2021 at 8:15 AM
Quote:
Originally Posted by MizoreYukii
Ah, I discovered a bug with S3PE then as I looked through all the BG Delta and Full packages and Supernatural's packages (and delta), nothing would appear. It seems keeping the search filter active when opening another file doesn't entirely work. But closing the program, re-opening, and setting the search filter again worked. Thank you, sorry about that!

Does that mean we can't override TS3 VFX?

And thank you! I hope it's not too much work, but if it is and becomes too complicated I'll just remake it.

I have uploaded a new version of the TS3 tool which will now group all related effects when cloning.
Lab Assistant
Original Poster
#117 Old 6th Jan 2022 at 7:49 PM
Quote:
Originally Posted by MizoreYukii
Tysm, I am so excited to test this! When you say complex, could you give an example of what would fall under that? I'm about to install everything and will run some tests today when I can.
Edit 1: Oh, maybe starting a thread for the Sims 3 version, like the S3 Sound Tool, so Sims 3 users can see it and give feedback on their end as well?
Edit 2: For my situation with the outdated VFX, I can't open the package at all to Export/Import as JSON as it just gives an error. Is there another way I could update it then? Here is the error (and file) in case it's related to something else:


Edit 3: I hit a bit of a snag with one of the TS3 VFX. It's name is ep7trainsetballoon_main and the IID is 00000000003F3F32, but I can't find the IID or even figure out what it is. Do you know what this is and where? Also can't find 4A065D01E0CD6CFB for VFX ep7trainlightsmoke_main either...I wish TS3 had a tool that could search all packages at once, this is painful, lol.
Also I noticed for TS3 I can't use the "Edit" button on the original VFX, only "Clone" then I can edit.

I have uploaded a new version that can read MizoreYukii_RemovedCarVFX.package and upgrade it to the latest version.
Page 5 of 5
Back to top