Replies: 54 (Who?), Viewed: 12542 times.
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Field Researcher
#26 Old 4th Jul 2012 at 11:25 PM
It's like the Hunger Games in the Sims. *evil laugh*

My Simblr: Here
Top Secret Researcher
#27 Old 5th Jul 2012 at 5:22 AM
I bought Barnacle Bay. Does that count?

TS2 and TS3: Where adult sims potty train their toddlers.
TS4: Where adult sims make Angry Poops.

Which game is made for the juvenile minded?
Mad Poster
#28 Old 5th Jul 2012 at 6:35 AM
Unfortunately, I don't have any torture porn stories to tell. I, too, am pathetic with my unhealthy compassion for Sims. However, in the Sims 2, I did manage to install the invisible blanket because I just had to know what was really going on under the sheets. Both Sims looked like blow-up dolls in a wrestling match, alternating between inflation and deflation. Creepy was an understatement.
#29 Old 5th Jul 2012 at 7:23 AM
Quote:
Originally Posted by DeLoure
YES! Every once in awhile, I'll do this. I like to call it Last Sim Standing.

- insert maniacal music and evil laugh here -

I'd make between 6-8 Sims (or 1 Sim and trap 7 neighbor Sims or townies) and remove all doors and windows and watch them die. Whoever survives (or is the last Sim standing) gets $100K and gets to be played.

Sometimes, when I feel especially murderous, I may dupe the surviving Sim into the same ordeal, trapping them and 7 new Sims until one survives. If that Sim (the original Last Sim Standing) survives, I'll move them into the neighborhood bin or turn them into a townie.

Good times. I have half a mind to do this again.


Lol I actually did the same thing like this... in Sims 1. I built one small house, crowded with 8 sims. Added some basic furniture and basic appliances to make several Sims can survive by themselves. Then let them all move autonomously by themselves without any interruptions from me. If I felt the surviving time was too long, I let one of them lit the fireplace.. with rugs all over on floor. Then watch the fire burnnnnnnn them all Usually one sim actually managed to survive from luckiness sleeping in bedroom separated from fire location. I kept the tombstones of the eliminated sims on frontyard. The one that survive I make him/her to become playable sim. Then made the continous seasons District II, District III, District IV, and so on... Just the way to get the next playable sim. I call this Hunger Games.

I don't use this method anymore on Sims 2 and 3... as the sims look more realistic, I feel guilty to kill one by one for story purposes..
Yes I managed to kill the elder sims, some adult sims that supposedly passed away from traffic accident for storytelling, in sims 2 and 3...
Something I've done in sims and I actually feel sad and not proud of..
Test Subject
#30 Old 5th Jul 2012 at 7:37 AM
Had an evil child lol xD
he bullies everybody!
Inventor
#31 Old 5th Jul 2012 at 9:45 AM
Quote:
Originally Posted by zigersimmer
I bought Barnacle Bay. Does that count?


YES it does

Some people have a Guardian Angel, you know a little guy sitting on your shoulder that tells you right from wrong, but mine is an Idiot.
Inventor
#32 Old 5th Jul 2012 at 9:47 AM
I let the Alvi boys steal candy from a newborn until it was taken by the social worker.

Some people have a Guardian Angel, you know a little guy sitting on your shoulder that tells you right from wrong, but mine is an Idiot.
Mad Poster
#33 Old 5th Jul 2012 at 9:59 AM
I don't think I'm legally allowed to say.


Angie/DS | Baby Sterling - 24/2/2014
This account is mostly used by my sons to download CC now, if you see me active, it's probably just them!
Forum Resident
#34 Old 5th Jul 2012 at 12:20 PM
I had a mother of five kill off her whole family to test out a weapons mod. It was horrible to watch. Horrible!
Mad Poster
#35 Old 5th Jul 2012 at 1:52 PM
In sims I I would create sims giving them the names of people I didn't like. Then I would put them in a house without smoke detectors and wait for them to cook, setting the house on fire. I liked to watch them burn. No, I didn't just say that.

"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
Scholar
#36 Old 5th Jul 2012 at 3:20 PM Last edited by pirate_wolf_12 : 5th Jul 2012 at 3:22 PM. Reason: Fixin' this sorcery up. Can i get a holla'?
I like graveyards. I had a town I had based off of Sunnydale from Buffy The Vampire Slayer, so I was trying to build up a large amount of cemeteries to put throughout the town. Of course, fake prop ones just weren't cutting it, so I took to creating a lot of sims, from child to elder, families or just eight randoms together, and unleashing those fire spider decorations from Nightlife onto them, along with ladderless pools and other assorted dangers.

Hey, at least the ghosts in my graveyards were as colourful as rainbows. It brightened up the gloomy town. Sort of. Oh, I also remember having some sim trapping townies into jail cells in this creepy fort I had built.

Wow. I'm bad. If I had a mustache I'd be twirling it right now.
Mad Poster
#37 Old 5th Jul 2012 at 4:00 PM
Compared to these posts, I'm a total angel.

I think the worst I've ever done was install the Dexter bear so I could kill all the vamps in town by hand. It was before I discovered Shimrod's mod to turn off vampires, and I hated that they were taking over my town. I remember the day I had to take down a cop. I felt so bad, but determined.
Lab Assistant
#38 Old 5th Jul 2012 at 8:38 PM
Quote:
Originally Posted by BloodyScholastic
Lol I actually did the same thing like this... in Sims 1. I built one small house, crowded with 8 sims. Added some basic furniture and basic appliances to make several Sims can survive by themselves. Then let them all move autonomously by themselves without any interruptions from me. If I felt the surviving time was too long, I let one of them lit the fireplace.. with rugs all over on floor. Then watch the fire burnnnnnnn them all Usually one sim actually managed to survive from luckiness sleeping in bedroom separated from fire location. I kept the tombstones of the eliminated sims on frontyard. The one that survive I make him/her to become playable sim. Then made the continous seasons District II, District III, District IV, and so on... Just the way to get the next playable sim. I call this Hunger Games.

I don't use this method anymore on Sims 2 and 3... as the sims look more realistic, I feel guilty to kill one by one for story purposes..
Yes I managed to kill the elder sims, some adult sims that supposedly passed away from traffic accident for storytelling, in sims 2 and 3...
Something I've done in sims and I actually feel sad and not proud of..


I think that may be my problem: lack of devotion to the Sims I make. That would explain why I can't follow through with a legacy. I either kill them off, delete their save files or reset the neighborhood. I haven't tried Last Sim Standing/The Hunger Games in TS3 - although, I'd be lying if I said I wasn't tempted to try.
Top Secret Researcher
#39 Old 6th Jul 2012 at 5:46 AM
Vita Alto crashed a party I had upon a public lot, and she was being a pest, eh? So I built a one-story-high column and MoveObjects'd her onto the top of it so she'd be out of the way. What I'm not proud of is forgetting she was up there. I went on and played my regular Sims in their more habitual parts of town, getting in and out of the game many times, until I happened to notice motion off in the distance and zoomed in to see old Vita still standing there, waving her arms and hollering about crossed-out footsteps, most of a week later.
Field Researcher
#40 Old 6th Jul 2012 at 6:32 AM
Quote:
Originally Posted by r_deNoube
Vita Alto crashed a party I had upon a public lot, and she was being a pest, eh? So I built a one-story-high column and MoveObjects'd her onto the top of it so she'd be out of the way. What I'm not proud of is forgetting she was up there. I went on and played my regular Sims in their more habitual parts of town, getting in and out of the game many times, until I happened to notice motion off in the distance and zoomed in to see old Vita still standing there, waving her arms and hollering about crossed-out footsteps, most of a week later.


Wow, she survived that long?
Mad Poster
#41 Old 6th Jul 2012 at 7:08 AM
Had this been the Sims 1, she's have died within 5 minutes.

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Instructor
#42 Old 6th Jul 2012 at 7:45 PM
Strangely the only thing I truly not proud of was making of sim of a girl I hated and NOT being able to kill her as planned. she was dead from starvation and I took another sims death flower and gave it to her. I wish I could just kill one sim! just once, but I can't do it.
Test Subject
#43 Old 7th Jul 2012 at 5:40 PM
Quote:
Originally Posted by Daiquiri
You are all terrible, twisted people Am I the only one who doesn't enjoy watching my sims suffer? I did try putting walls around one sim and selling the door, but I felt soo bad for him... I just had to rescue him! Then I got him the most expensive package at the spa. He forgave me.

Well, ok. I have tried to trap repo-men a few times, but that totally doesn't count.


I know the feeling! In Sims 2 I tried to box-in various repo-men, but I certainly never succeeded, and I never killed a TS2 Sim intentionally (not even the multitude of Knowledge Sims insisting they wanted near-death experiences).

The most shameful thing I've ever done was in the Sims 3, and was entirely the fault of Ambitions. I made an inventor Sim, and she built a time machine. She went on grand adventures and always returned alone (as it should be). But once, after she walked out of the time machine, a small child walked out after her. There was no pop-up dialogue, no explanation, no narrative that usually accompanies time travel events, and I'd had a lot of bizarre glitches lately. I was convinced that I'd broken the game in some sort of terrible way, that the time machine was spawning of its own accord. I panicked, turned moveobjects on, grabbed the kid, and deleted him. After some extensive googling, I discovered that this is actually a normal feature of the time machine, and that the child-Sim I'd just deleted was my Sim's son.

I felt terrible, but there was no way to get him back. I'd exited without saving, and he never made the mistake of walking out of that time machine again.
Mad Poster
#44 Old 2nd Nov 2019 at 1:34 PM
Can't think of for TS3 that would be the most shameful, but in TS2 I made a commercial suicide booth where Sims would pay to get a ticket, jump off from the driving board and into ladderless pool. Problem is, I only realize Sims are immortal in community lots appearantly.

P.S. Sorry for my bad english.
Site Helper
#45 Old 2nd Nov 2019 at 4:46 PM
This thread hasn't had a response in 7 years and seems like necromancy.
Scholar
#46 Old 2nd Nov 2019 at 4:47 PM
I caused genocide. I think I killed almost everyone in moonlight falls with my evil witch pyromaniac. He kept laughing while doing it too. I just started burning the park and more and more people kept visiting and dying. Toddlers were immune so I had them age up via cheats and then killed them. Only some of the fire fighters were surviving because of their fireproof trait. So I had him use hunger curse on them and kept distracting them with more fire until they starved. The three witches that are Charmed reference were a major hindrance to this plan as they kept using iceblast to put out the fire and other Sims(being heroes ) so for a while I had to focus everything on killing them. Which was not easy. They would use iceblast on each other to put out the flames and conjure apples to make my hunger curse ineffective.

The Grim Reaper pretty much just left and said I'll come back when you're done. Not in those words exactly.

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Mad Poster
#47 Old 2nd Nov 2019 at 5:34 PM
Quote:
Originally Posted by fascisthater
This thread hasn't had a response in 7 years and seems like necromancy.

Good thread are worth necroing. If it were a Help one, I wouldn't do it. Į don't want to create a seperate thread just to contribute of sharing my own short little story. Would feel redundant than necroing.

P.S. Sorry for my bad english.
Site Helper
#48 Old 2nd Nov 2019 at 6:09 PM
Quote:
Originally Posted by SneakyWingPhoenix
Good thread are worth necroing. If it were a Help one, I wouldn't do it. Į don't want to create a seperate thread just to contribute of sharing my own short little story. Would feel redundant than necroing.



I don't know if this thread is still relevant but perhaps it is to some. However, as you are probably aware, that as a general guideline reviving old threads just for the sake of it is frowned upon :12. Do Not Bump Threads/No Threadcromancy: Do not post to an old thread just to bump it up to the top of the forum if you have nothing new to add, or to get it more visible (especially if it's your thread!) Don't resurrect old threads unless your comments are relevant and would be seen as a important addition to a thread. Continuing on a conversation dropped months ago is not a good idea - check dates.
Mad Poster
#49 Old 2nd Nov 2019 at 6:13 PM
My comment meets "relevant" standards, and perhaps even 'important' since it fits the intent ed purpose of this particular thread, which answers the question of a thread. And I DID add something new, aš the guide line gives an exception. I'm well aware it's old.

P.S. Sorry for my bad english.
Lab Assistant
#50 Old 2nd Nov 2019 at 6:19 PM
OK, since this thread was necromanced, I'll add my two cents, as they say.

My shameful things are nowhere as terrible as the ones mentioned before. My very first family in Sims 1 was a family of 2 adults and 6 kids. Of course it did not end well. Inexperienced mother started fire while cooking and she took her husband with her. All the children somehow survived (and to these days I am not sure if children in Sims 1 were immune to fire death or if they simply were that lucky). The game back then allowed you to play for children only household, but I honestly did not felt like playing with them, so I actually deleted the save and never again tried to play such a big family until I got more experiences with the game.

In Sims 3 I once stolen Zack Durwood (a premade kid in Moonlight Falls) from his family with "move in" cheat. I made him a Witch and fulfilled his dream to be a good witch. Zack and one of my Sims became very close and eventually, they married each other. They had three kids, two they adopted and one they engineered in Oasis Landing. The only problem was, that my Sim was a fairy and he was still Young Adult when Zack aged to Elder. I didn't want my Sim to face the death of his husband from old age, so I made him divorce Zack and Zack eventually moved to live with his sister Zoe, who somehow managed to marry Samuel Goth, a premade ageless ghost (no, this was not my doing, this really happened through Story Progression, as weird as it may sound). After that, my Sim found new love interest, this time a vampire, so he will not face the same dilema again. Is that bad or not?
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