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Test Subject
Original Poster
#26 Old 8th Aug 2020 at 8:53 PM
More updates. I'm getting closer to filling out the entirety of the town and am nearly done finishing the church in its entirety.

An experimental lot I'm adding to the colonial-era part of the city that hasn't been restored and is still pretty slummy by comparison. It is based on images of Binondo and San Nicolas in Manila. This pair of buildings is meant to represent an apothecary, or basically an elixir consignment store. The supernaturals in the city (with the exception of the modern political clan, the Marquezes) tend to hang out in the colonial part of town as a nod toward old superstitions. One of the families I'm working on is an out and out expy of the Addams family, but based on monsters from Filipino folklore.





The Simeon Memorial Library, in universe donated by the eponymous political family of the same name. Said family also owns the house next door.





The De Salas Ancestral Home. They've since married into the Simms family. Current residents include the town's Cardinal and his sister.



Test Subject
Original Poster
#27 Old 9th Sep 2020 at 9:52 PM Last edited by joeabuy1000 : 9th Sep 2020 at 11:01 PM.
Update: I re-added the lots and began making huge adjustments to the original neighborhood. I had to re-adjust which place goes where to reflect Manila IRL. For it to plausibly be a part of Manila, The urban part of Camayao must face the sea and the rural part is loosely based on lakeside communities away from the City Center. Of course, there's no location IRL that allows the lake to be that close to Manila Bay, so it's all suggestive/artistic license on my part at this point. As is, I'm basing Camayao on a pastiche of several Manila-region cities. I can confirm that not all of that region is as built-up as Manila and there are large swaths of land that are just undeveloped wetlands (in hindsight, this might have made this delta the worst possible place to put a major city), which might solve part of my distant terrain issue.

What I thought was the East Bank was actually the Southern Bank.



Rather than start anew, I decided to keep the old files. I'm thinking of using Isla Paraiso's weather conditions and Bridgeport's water, if that's possible, for the colors of the water.

Now, a few buildings. Ahab's, a chain coffee joint that was built into a restored old house.



The Navarro Building, the town's city hall.



Street scenes of Poblacion, the old town of Camayao.




I also made this spreadsheet to keep track of the lots I need built, plus some of the proposed pre-made families who would live there.
Test Subject
Original Poster
#28 Old 20th Oct 2020 at 4:35 AM
I finished adding the roads. I'll be doing a bit of terraforming here and there while placing the lots and trees.



I'm also planning to launch a separate development blog for this, as well as make it collaborative if anyone else is interested in pitching a home (or a family, for the save file).
Test Subject
#29 Old 20th Oct 2020 at 8:21 PM
I hope someone named Cynthia ends up living at the biggest house in Carmilla Homes xD

(This is a PH inside joke)
Test Subject
Original Poster
#30 Old 21st Oct 2020 at 10:24 PM
More sights of Camayao. First off, Carmilla Homes. They bulldozed a forest and placed in a village of tacky orange houses. At least the model unit looks good.



Camayao's seaside, inspired by the Cavitex toll road I travel to work back before quarantine. Also visible are the mangrove marshes.


Field Researcher
#31 Old 2nd Nov 2020 at 11:22 PM
This is looking so good. Everything is made with a lot of taste and I love to read about the references you're using and what each area and building represents. Keep up the good work and can't wait to see more

Find all my creations here:
My blog: Nilxis Designs // My Tumblr page: http://nilxis.tumblr.com
Test Subject
Original Poster
#32 Old 20th Nov 2020 at 2:17 AM
Well, anyway, here's a long overdue update.

Early 20th Century Neoclassical buildings inspired from those in Escolta, the financial avenue near Manila's Chinatown. Probably due for a bit of grunging since the IRL buildings still look that way even when restored.


The church. Powerlines from Boroughsburg are used to add that touch of old timey grit. That and it's more realistic this way. They're everywhere.


Another building from Escolta. The actual structure was rebuilt instead in a living history museum some distance away from Manila and is no longer in the city.


Plaza Rizal and the deco buildings to the back. Recolor of the statue isn't final.


The Burgos Family Home interiors. The big ambitious thing here will be to decorate all but the ready move-in lots.


I'm in the process of setting up an invite-only Discord server for anyone interested in joining in on the building spree. Let me know if you're interested either here or via PM and I'll send you an invite link. It's still a WIP, but I kinda need the extra hands and feedback at this juncture.
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