#1
17th Apr 2021 at 11:51 PM
Last edited by MurderPrincessK : 18th Apr 2021 at
7:58 AM.
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Custom Skintone created in Skininator black in game [ solved ]
So this is my first time attempting to use Skininator to change the tone ramps on a cc skin.
I opened the skin I wanted to use in
S3PE and exported to file the skin blends I wanted to use for toddler - elder
I created a new ramp in my image program 256 x 256 and saved it as a DXT5 with mini maps.
I also created matching png file for the skin bar.
I imported everything into Skininator (i have tried the old and new version) letting it auto fill in speculars and normals in the new version.
I then compact saved it to package file.
I load it into game and this is the result i end up with
I have read and watched tutorials and I don't see where I am going wrong with this.
can anyone give me some advice.
Thanks.
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