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Ancient Dolmens (large and small)

by Numenor Posted 19th Oct 2005 at 10:56 PM - Updated 19th Oct 2005 at 11:11 PM by Numenor
 
32 Comments / Replies (Who?) - 28 Feedback Posts, 3 Thanks Posts
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Lab Assistant
#2 Old 19th Oct 2005 at 11:10 PM
Great more Neighborhood objects! Now I can use this for my fantasy themed Sims neighborhood. Thank you! I enjoy your Neighborhood objects Numenor.
Lab Assistant
#3 Old 19th Oct 2005 at 11:27 PM
:jaw: :banana:
Lab Assistant
#4 Old 19th Oct 2005 at 11:57 PM
cool. i just want to oint out that nobody has downloaded no-ep.

Just an anachronism, move along now.
Lab Assistant
#5 Old 20th Oct 2005 at 12:13 AM
neeeeeeeeeat!

I've been waiting all this time to be something I can't define.
The Quiet One
retired moderator
#6 Old 20th Oct 2005 at 12:21 AM
neat! you know, for some reason, i imagine Godzilla smashing those things. :P
Field Researcher
#7 Old 20th Oct 2005 at 12:40 AM
Awsome! i love it! i love all your stuff....

Thanks!
Forum Resident
#8 Old 20th Oct 2005 at 1:59 AM
Those are great nice job!!!!
Lab Assistant
#9 Old 20th Oct 2005 at 2:09 AM
As always Brilliant work Thankyou.
While in this frame of mind throw a thought to the Easter Island Stone Heads.
Forum Resident
#10 Old 20th Oct 2005 at 3:12 AM
These will be great for my neighborhood

Now known as CMW15
Test Subject
#11 Old 20th Oct 2005 at 3:28 AM
I am so loving this. Might we maybe see some LotR style towers or greco-roman/byzantine neighborhood items in the future?
Instructor
#12 Old 20th Oct 2005 at 4:24 AM
Excellent work as always Numenor. Need I say more?
Field Researcher
#13 Old 20th Oct 2005 at 4:49 AM
COME ON NUMY!!!.. Tell me how to make Nh objects. SimPE still hasnt been updated.
PM me if you dont want the info public

- GunMod
Freelance Game/Software Designer
GunMod's Forums


Tip to Never Get Lost: Remember, No Matter Where You Go, There You Are!
Field Researcher
#14 Old 20th Oct 2005 at 6:44 AM
Yay! This is so awesome, thankyou! Your contiually excellent work makes my game all the better :D
The ModFather
retired moderator
Original Poster
#15 Old 20th Oct 2005 at 7:58 AM
D@k - I simply can't take requests, because I actually can't create a new mesh: when I find a good mesh, I can edit it to be suitable for my needs, but nothing more.
If you ever find a good mesh for a LOTR tower, I'll be glad to convert it to a NH object.

GunMod - I see from your public profile that you joined MTS2 in august; I can guess that you weren't here on MTS2 when Pinhead posted his very first tutorial about creating a recolour package (not a full object) with the "manual method" (SimPE didn't extract the needed files, back then).
Extracting manually the files from the game files isn't difficult, but it a long process. Ant it's even longer to explain in words what to do. I don't want to "keep secret" these information, but the effort would be worthless, since SimPE will be updated at the end of the week...

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Tentacle Of Righteousness
#16 Old 20th Oct 2005 at 9:58 AM
Dolmens
Very Cool Numenor,
thanks :wave:
MTS2 Hot Pepper
#17 Old 20th Oct 2005 at 10:58 AM
Great units! Sometimes we need some unusual landscape things! :thumbup:

Currently playing Sims 4 full collection. (and fixing my mods folder)
Lab Assistant
#18 Old 20th Oct 2005 at 12:45 PM
Default Special Objects
Thank you Numenor,

A great idea and a fantastic work. I admire all you've done for this game.

Best regards,


Mausi :wave:
Field Researcher
#19 Old 20th Oct 2005 at 4:17 PM
Awesome!
Field Researcher
#20 Old 20th Oct 2005 at 5:51 PM
Understood Numenor, and thanks.

- GunMod
Freelance Game/Software Designer
GunMod's Forums


Tip to Never Get Lost: Remember, No Matter Where You Go, There You Are!
Forum Resident
#21 Old 21st Oct 2005 at 12:49 AM
Thanks! Perfect for my Medieval Neighbrohood!

Visit my web site:Fanciful Sims
Royal Kingdom Challenge:
http://tinyurl.com/b4ajz
Live your medieval dream
Test Subject
#22 Old 22nd Oct 2005 at 10:45 PM
This is really really cool! good job!!!!

"Who are You?" "I'm BATMAN"
Mad Poster
#23 Old 23rd Oct 2005 at 3:59 PM
Wow, very cool, my new game can have a new and nice object in its neightbourhoods now...

TYs...
Lab Assistant
#24 Old 24th Oct 2005 at 8:56 AM
and again, the need to say thank you.

Do not meddle in the affairs of dragons
for you are crunchy and taste good with katchup.
Lab Assistant
#25 Old 29th Oct 2005 at 1:24 AM
Wonderful addition. Thank you (again and again) for adding to my game.

"Sic gorgiamus allos subjectatos nunc." We gladly feast on those who would subdue us.
Not just pretty words." -Addams Family
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