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Contents

CAS Creation from Start to Finish (CTU)

Planning

Drawing Inspiration

Cloning the RIGHT Caspart

Meshing

Importing Into Milkshape

Scale/Move

Don't add/delete anything

Frankensteining

This will be a separate tutorial

Fixing Seams

Vertex/Normal Data

UV Mapping

Cats UV Data

Morphs

Renumbering Vertices

Fullbodymeshes-5000 Tops-5000 bottoms-15000 shoes-3000

BGEO

MorphMaker saves lives. Morph Matcher?

Adjusting the UV Map

Whatever you do, do NOT create a new map.

Dem Bones

Get reference meshes, e.g. pants, skirts, dresses,etc.

Lods

Export

Creating A New Package

Cloning

Importinging Meshes

Bumpmaps

Insert a blank one if you're not ready to make it yet. Then edit later with S3PE.

Linking BumpMap

key:00B2D882:00000000:C43DB29A 545D670D

Open your mesh with Milkshape, comments. Change the instance of:

TGIRef00: 00B2D882 00000000 CF9D48F6 4B15ED19

Replace geom with S3PE.


Texturing

Setting the Alpha

Show trasnparency

Base Texturing

Overlays

Mask

Proper Specular

Part Mask=

Linking Textures

Separate tutorial!!

Making presets

Thumbnails

Categories

SAVE